TAGD Info

History

TAGD was formed over the Summer of 2003 by a group of students who all shared a similar passion, making video games. Realizing that getting a job in the games industry with solely a degree in Computer Science was simply not realistic, this organization was established by Jacob Foshee to help students learn and gain experience in game development. Since then we have grown in size and knowledge.

So far TAGD has taken on 3 BigGame projects, which is a project made up of a team of 10 or more students working together for a year to produce a large scale game. While some of these projects did not turn out as initially expected, we have learned many lessons. In addition to these larger projects TAGD also encourages and helps facilitate smaller projects taken on by individuals or teams and has held several small game programming competitions.Through building experience and portfolios, many students who have been members of TAGD have gone on to gain a job in the games industry after graduating.

You can browse some of the many TAGD projects on the Projects page.


Link to TAGD constitution.

Contact


2007 TAGD Officers

  • Brandon Green - President
  • Michael Anderson - Industry Liaison
  • Efrain Lopez III - Event Chair
  • Justin Barry - Treasurer
  • Kevin McDowell - Dev Chair
  • Nick Lupfer - Academic Chair
  • Robert Bride - Information Chair
Be sure to join the ListServe in order to get all of the information on upcoming TAGD meetings and events.

Site Info


The site is broken up into the following pages:

  • Home- Recent news articles and splash page.
  • Info- Information about TAGD, how it was formed, what it's purpose is, and about this website.
  • Calendar- Display information about upcoming TAGD, University, and Game Programming events.
  • Photos- Some photos from TAGD events and group outings.
  • Members- Information about past and current TAGD members and officers, including projects they worked on, files submitted, etc.
  • Projects- This is where TAGD projects(such as game projects and tutorials) are listed and described.
  • File Archive- Contains files and programs completed by TAGD members and groups.
  • Resources- A dynamic list of links to resources relating to game development.
  • Forum- A forum to discuss anything TAGD or game related.

Site Background

The old website, pictured the right, was the first webpage TAGD had. It featured the graphics work of Julie Gele along with a basic html layout that served to provide basic information about the organization. While it served it's purpose for a couple years, everyone eventually decided that a more up to date, dynamic website was needed to help the organization reach it's goals. So over the summer of 2005 this website was designed and created. Danny Dyer provided the graphics work and look of the site, while Brandon Green designed the layout and programmed the PHP backend.

The goals from the beginning of designing this site were to have a site that looked good, was easy to navigate, contained a lot of useful information, and was dynamic in that anyone could add content to make the site better. The ability for anyone to add content comes from a basic Wiki idea, where the content that people submit is monitored by Admins to be sure that it is appropriate. On some areas of the site, such as the Resources, anything submitted is immediatly visible to the public, but content that has not been confirmed by an Admin can be marked as anyone as objectionable and it will become invisible to the general public until an Admin has determined if it should be deleted or not. This way the site can grow and become more useful through the contributions of visitors while still maintaining integrity and avoiding problems such as potential spamming or abuse. Visitor's help is also used in voting on the usefulness of resources or submitting notes to help others find valueable information more efficently.

So browse through the site, and if you have anything to submit, an event, a member update, a resource, or general comment about the site, please do. The more people that participate in making the site richer in content, the better and more useful it will become.

Statistics

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These numbers are based off a cookie stored in the client's browser, if they haven't been to a page in the past 30 minutes it is counted as a new visit. If someone does not have the cookie(it's the first time they have been to this site) then it is counted as a unique visit.
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September 2008
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